Personalized Content. On the Visitor's Own Phone.
Alice® OnBoard (patent pending) streams hyper-personalized content directly to visitors' own smartphones. It delivers narration, context, and multimedia in the guest's chosen language at streaker/stroller/student depth levels, tailored to interest, age, preferred voice, and tone. Zero or near-zero hardware deployment via existing WiFi with a QR/NFC start point. No app install required — visitors connect with what they already carry
Alice® OnBoard extends the Alice® experience to the most personal device visitors already carry — their phone. As visitors move through a venue, OnBoard delivers personalized content drawn from the Alice® Body of Knowledge — a CMS the venue owns and controls. Because depth levels, interests, and personalization variables mean no two visits need be the same, Alice® OnBoard drives repeat visits: guests can return and choose different interests, different depth levels, and experience entirely different content at exhibits they've seen before. It adapts to their language, their interests, and their pace. The experience is governed by the same WorldModel™ consent framework as all AV++® technologies: visitors control what they share, and the system respects their preferences. For venues, OnBoard eliminates the cost and logistics of managing physical audio guide devices — no charging stations, no sanitization, no lost hardware.
Works through the visitor's phone browser — no download, no installation, no friction.
Delivers context that matches the exact exhibit or display the visitor is viewing.
Visitors choose their preferences. The system respects them. WorldModel™ enforced.
Supports 30+ languages — visitors choose their language and experience it naturally.
No audio guides to purchase, charge, sanitize, or track. Visitors use their own devices.
Visitors explore at their own speed — OnBoard keeps up, never rushes.
Alice® OnBoard turns every visitor's phone into a personal, intelligent guide to your venue.
Hover over each market to discover how the AV++® ecosystem transforms that vertical.
There is a well-known parable about five monkeys. It is not really about monkeys. It is about what happens when a group keeps enforcing a rule long after the original reason for that rule has disappeared. In AV and Location Based Entertainment, that pattern shows up all the time.
Five monkeys are placed in a habitat with a ladder in the middle. At the top of the ladder hangs a bunch of bananas. Naturally, one of the monkeys climbs the ladder to grab the bananas. When it does, the researchers spray the rest of the monkeys with cold water. After a few attempts, the monkeys quickly learn the connection.
Before long, whenever a monkey even tries to climb the ladder, the other monkeys pull it down and beat it up to stop it.
But none of them will climb the ladder. And if a new monkey tries, the group will still beat it up.
That is how large parts of this industry still operate.
Too many teams inherit technical assumptions from the last project, then production assumptions from the last technical stack, then budget assumptions from the last production model. Eventually those assumptions stop looking like choices and start being treated like physics.
We chose a different starting point.
We built a system that bases AV hardware on non-proprietary compute node hardware rather than on closed black box endpoints. That decision changed the problem space.
Once that foundation was in place, the next step became obvious. If the hardware layer could be modular, compute-defined, and adaptable, then the experience layer could be orchestrated the same way.
That is why we then moved on to creating the WorldModel™ architecture — a framework for coordinating intelligence, interaction, content, control, and personalization across the entire environment - what we describe as “macro” level - to extend those capabilities beyond the “micro” level as they are used within the core technologies that underly the shape of the WorldModel™ architecture.
We did not set out to defend the old ladder. We set out to remove the reasons people thought they could not climb it.
We created a system that replaces inherited black box constraints with a modular compute foundation, enables hyper-personalization, minimizes spares, simplifies upgrades, and opens the door to WorldModel™.
r work with five new monkeys.